package aula04; class Circle { public double radius; public Circle(double radius) { if (radius <= 0) return; this.radius = radius; } public double getRadius() { return this.radius; } public void setRadius(double radius) { this.radius = radius; } public boolean equals(Circle c2) { return this.radius == c2.radius; } public String toString() { return "Circle with radius " + this.radius; } public double getArea() { return Math.PI * Math.pow(this.radius, 2); } public double getPerimeter() { return 2 * Math.PI * this.radius; } } class Triangle { public double side1; public double side2; public double side3; public Triangle(double side1, double side2, double side3) { if (side1 <= 0 || side2 <= 0 || side3 <= 0) return; this.side1 = side1; this.side2 = side2; this.side3 = side3; } public double[] getSides() { return new double[] {this.side1, this.side2, this.side3}; } public void setSides(double side1, double side2, double side3) { this.side1 = side1; this.side2 = side2; this.side3 = side3; } public boolean equals(Triangle c2) { return this.side1 == c2.side1 && this.side2 == c2.side2 && this.side3 == c2.side3; } public String toString() { return "Triangle with sides " + this.side1 + ", " + this.side2 + ", " + this.side3; } public double getArea() { double p = this.getPerimeter() / 2; return Math.sqrt(p * (p - this.side1) * (p - this.side2) * (p - this.side3)); } public double getPerimeter() { return this.side1 + this.side2 + this.side3; } } class Rectangle { public double side1; public double side2; public Rectangle(double side1, double side2) { if (side1 <= 0 || side2 <= 0) return; this.side1 = side1; this.side2 = side2; } public double[] getSides() { return new double[] {this.side1, this.side2}; } public void setSides(double side1, double side2) { this.side1 = side1; this.side2 = side2; } public boolean equals(Rectangle c2) { return this.side1 == c2.side1 && this.side2 == c2.side2; } public String toString() { return "Rectangle with sides " + this.side1 + ", " + this.side2; } public double getArea() { return this.side1 * this.side2; } public double getPerimeter() { return 2 * (this.side1 + this.side2); } } public class Shapes { public static void main(String[] args) { } }