Add random UUID to each object
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@ -20,6 +20,7 @@
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#include "tf2/LinearMath/Quaternion.h"
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#include <chrono>
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#include <iostream>
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#include <random>
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namespace gn = vanetza::geonet;
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@ -151,6 +152,10 @@ namespace v2x
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object.shape = shape;
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object.kinematics = kinematics;
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std::mt19937 gen(std::random_device{}());
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std::independent_bits_engine<std::mt19937, 8, uint8_t> bit_eng(gen);
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std::generate(object.object_id.uuid.begin(), object.object_id.uuid.end(), bit_eng);
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output_dynamic_object_msg.objects.push_back(object);
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}
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