.dotfiles/.local/share/gnome-shell/extensions/dash-to-panel@jderose9.gith.../proximity.js

257 lines
7.9 KiB
JavaScript

/*
* This file is part of the Dash-To-Panel extension for Gnome 3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
import Meta from 'gi://Meta';
import Mtk from 'gi://Mtk';
import * as Main from 'resource:///org/gnome/shell/ui/main.js';
import * as Utils from './utils.js';
//timeout intervals
const MIN_UPDATE_MS = 200;
//timeout names
const T1 = 'limitUpdateTimeout';
export const Mode = {
ALL_WINDOWS: 0,
FOCUSED_WINDOWS: 1,
MAXIMIZED_WINDOWS: 2
};
export class ProximityWatch {
constructor(actor, monitorIndex, mode, xThreshold, yThreshold, handler) {
this.actor = actor;
this.monitorIndex = monitorIndex
this.overlap = false;
this.mode = mode;
this.threshold = [xThreshold, yThreshold];
this.handler = handler;
this._allocationChangedId = actor.connect('notify::allocation', () => this._updateWatchRect());
this._updateWatchRect();
}
destroy() {
this.actor.disconnect(this._allocationChangedId);
}
_updateWatchRect() {
let [actorX, actorY] = this.actor.get_position();
this.rect = new Mtk.Rectangle({
x: actorX - this.threshold[0],
y: actorY - this.threshold[1],
width: this.actor.width + this.threshold[0] * 2,
height: this.actor.height + this.threshold[1] * 2
});
}
};
export const ProximityManager = class {
constructor() {
this._counter = 1;
this._watches = {};
this._focusedWindowInfo = null;
this._signalsHandler = new Utils.GlobalSignalsHandler();
this._timeoutsHandler = new Utils.TimeoutsHandler();
this._bindSignals();
this._setFocusedWindow();
}
createWatch(actor, monitorIndex, mode, xThreshold, yThreshold, handler) {
let watch = new ProximityWatch(actor, monitorIndex, mode, xThreshold, yThreshold, handler);
this._watches[this._counter] = watch;
this.update();
return this._counter++;
}
removeWatch(id) {
if (this._watches[id]) {
this._watches[id].destroy();
delete this._watches[id];
}
}
update() {
this._queueUpdate(true);
}
destroy() {
this._signalsHandler.destroy();
this._timeoutsHandler.destroy();
this._disconnectFocusedWindow();
Object.keys(this._watches).forEach(id => this.removeWatch(id));
}
_bindSignals() {
this._signalsHandler.add(
[
global.window_manager,
'switch-workspace',
() => this._queueUpdate()
],
[
Main.overview,
'hidden',
() => this._queueUpdate()
],
[
global.display,
'notify::focus-window',
() => {
this._setFocusedWindow();
this._queueUpdate();
}
],
[
global.display,
'restacked',
() => this._queueUpdate()
]
);
}
_setFocusedWindow() {
this._disconnectFocusedWindow();
let focusedWindow = global.display.focus_window;
if (focusedWindow) {
let focusedWindowInfo = this._getFocusedWindowInfo(focusedWindow);
if (focusedWindowInfo && this._checkIfHandledWindowType(focusedWindowInfo.metaWindow)) {
focusedWindowInfo.allocationId = focusedWindowInfo.window.connect('notify::allocation', () => this._queueUpdate());
focusedWindowInfo.destroyId = focusedWindowInfo.window.connect('destroy', () => this._disconnectFocusedWindow(true));
this._focusedWindowInfo = focusedWindowInfo;
}
}
}
_getFocusedWindowInfo(focusedWindow) {
let window = focusedWindow.get_compositor_private();
let focusedWindowInfo;
if (window) {
focusedWindowInfo = { window: window };
focusedWindowInfo.metaWindow = focusedWindow;
if (focusedWindow.is_attached_dialog()) {
let mainMetaWindow = focusedWindow.get_transient_for();
if (focusedWindowInfo.metaWindow.get_frame_rect().height < mainMetaWindow.get_frame_rect().height) {
focusedWindowInfo.window = mainMetaWindow.get_compositor_private();
focusedWindowInfo.metaWindow = mainMetaWindow;
}
}
}
return focusedWindowInfo;
}
_disconnectFocusedWindow(destroy) {
if (this._focusedWindowInfo && !destroy) {
this._focusedWindowInfo.window.disconnect(this._focusedWindowInfo.allocationId);
this._focusedWindowInfo.window.disconnect(this._focusedWindowInfo.destroyId);
}
this._focusedWindowInfo = null;
}
_getHandledWindows() {
return Utils.getCurrentWorkspace()
.list_windows()
.filter(mw => this._checkIfHandledWindow(mw));
}
_checkIfHandledWindow(metaWindow) {
return metaWindow &&
!metaWindow.minimized &&
!metaWindow.customJS_ding &&
this._checkIfHandledWindowType(metaWindow);
}
_checkIfHandledWindowType(metaWindow) {
let metaWindowType = metaWindow.get_window_type();
//https://www.roojs.org/seed/gir-1.2-gtk-3.0/seed/Meta.WindowType.html
return metaWindowType <= Meta.WindowType.SPLASHSCREEN &&
metaWindowType != Meta.WindowType.DESKTOP;
}
_queueUpdate(noDelay) {
if (!noDelay && this._timeoutsHandler.getId(T1)) {
//limit the number of updates
this._pendingUpdate = true;
return;
}
this._timeoutsHandler.add([T1, MIN_UPDATE_MS, () => this._endLimitUpdate()]);
let metaWindows = this._getHandledWindows();
Object.keys(this._watches).forEach(id => {
let watch = this._watches[id];
let overlap = !!this._update(watch, metaWindows);
if (overlap !== watch.overlap) {
watch.handler(overlap);
watch.overlap = overlap;
}
});
}
_endLimitUpdate() {
if (this._pendingUpdate) {
this._pendingUpdate = false;
this._queueUpdate();
}
}
_update(watch, metaWindows) {
if (watch.mode === Mode.FOCUSED_WINDOWS)
return (this._focusedWindowInfo &&
this._checkIfHandledWindow(this._focusedWindowInfo.metaWindow) &&
this._checkProximity(this._focusedWindowInfo.metaWindow, watch));
if (watch.mode === Mode.MAXIMIZED_WINDOWS)
return metaWindows.some(mw => mw.maximized_vertically && mw.maximized_horizontally &&
mw.get_monitor() == watch.monitorIndex);
//Mode.ALL_WINDOWS
return metaWindows.some(mw => this._checkProximity(mw, watch));
}
_checkProximity(metaWindow, watch) {
let windowRect = metaWindow.get_frame_rect();
return windowRect.overlap(watch.rect) &&
((!watch.threshold[0] && !watch.threshold[1]) ||
metaWindow.get_monitor() == watch.monitorIndex ||
windowRect.overlap(global.display.get_monitor_geometry(watch.monitorIndex)));
}
};